Showing posts with label stand up. Show all posts
Showing posts with label stand up. Show all posts

Friday, 26 May 2017

The Non-Verbal Stand Up

I wondered what would happen if we limited the conversation and turned it around - so you were asked for information rather than giving what you thought people wanted. So let's add a simple constraint:

"When we are talking about your story, you are not allowed to speak but people can ask you questions. You can respond in anyway you wish as long as it does not involve words being spoken or written"

You should observe some interesting things:

  • People often don't know where to start because they are used to justifying what they did yesterday, which is really hard to do if you cannot speak
  • People tend to start using really complex hand gestures until they realise nobody can understand what they are trying to say
  • The team might try to play sherades to get the same level of detail from speaking only to discover it takes way too long!
  • People's questions need to be really simple so they can be answered non-verbally
  • Focus will be wholly on the person when they are responding - if you are not concentrating, you won't know what they are trying to tell you
  • The same questions tend to pop-up from people for each story - could these been the most important things we need to know?

Questions you might like to ask the team:

How did it feel not being able to talk about your story?
What did people want to know from you?
Were any of the questions surprising?
Did we get the all the information we needed as a team, even though we could not talk?
Did it take more or less time than usual?

Thursday, 29 January 2015

Symbols not words

It is rare that something I try just works but this is something that was simple and helped one of my teams.

We were finding it awkward to track the overall state of a story on our manual board. Without this it was easy to miss something interesting during the stand up and even more difficult for the business to look at the board and understand what we were working on.

The team always talked about 'bringing an item into play' so I started to use a CD/DVD play symbol to indicate the items we were currently working on. This quickly evolved to use the stop symbol to show a story had not been started yet, a pause symbol to show the story had something blocking it and eventually a fast forward symbol to indicate that the team were swarming on that single story. Once we used the eject symbol when a story was pulled from the sprint due to a really late change in customer requirements.

It seems almost trivial, but the mere fact we could see the state of all the stories on the board helped with:

1) WIP - before it was too easy to start working on something without finishing something else. There were several instances where we had a high WIP and some items could not be done by the end of the sprint. Being able to see status of the board pretty much stopped this overnight. Never quite understood why but the added visibility meant it was much more difficult to hide opening another story, allowing the team to form and keep an agreement on WIP.

2) Stand ups - we focus the stand up on the 'in play' stories, drilling into each one and organising the day around closing them. We often update the symbols to reflect what we agree to do for the day e.g. pausing a story so we can swarm on another one if we feel it is stuck and we won't incur waste in doing so.

3) Waste - the states of the story give clues to any waste that might be happening during development. If a story is paused - do we have a delay or hand-off? If a story is in play but seems to be stuck in a particular phase of development - maybe we have re-learning happening? If we have to play a paused story - maybe we should be looking for task switching? I can ask questions that help the team see waste and record it more accurately but the clue's start with status of the story.

We have also used padlocks to indicate if something should not be touched - happens occasionally if we are working on anything that needs approval by the organisation but we are slightly ahead of the curve and have already planned the item.

The key observation is that everyone 'gets' these symbols. They convey specific information quickly and easily with no training required. They drive team conversations and most importantly, the team has adopted them which is probably the best endorsement you can get.